method FaceXYZ(float X, float Y, float Z)
{
if ${X}==0 && ${Y}==0 && ${Z}==0
{
; No reason to face NOTHING
This:Debug["Error in FaceXYZ: Call to 0,0,0."]
return
}
face ${X} ${Y} ${Z}
}
[CODE]
Maybe in isxwow we could.
Almost all answers can be found in the patch notes:
Code:
March 17, 2008 -- By Amadeus
[ISXEQ2-20080313.0013]
* The 'face' command will now take three paramaters (X,Y,Z) and ignore the "Y" value. Scriptors may wish to update
scripts to use all three parameters in case 'face' is upgraded in the future to include the "Y" plane.
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