We can do face ${X} ${Y} ${Z} now?

coolman

Active Member
from EQ2Nav_Lib.iss I see.

Code:
method FaceXYZ(float X, float Y, float Z)
	{
		if ${X}==0 && ${Y}==0 && ${Z}==0
		{
			; No reason to face NOTHING
			This:Debug["Error in FaceXYZ: Call to 0,0,0."]
			return
		}
		face ${X} ${Y} ${Z}
	}
[CODE]

Maybe in isxwow we could.
 

Amadeus

The Maestro
Staff member
Almost all answers can be found in the patch notes:
Code:
March 17, 2008 -- By Amadeus
[ISXEQ2-20080313.0013]
* The 'face' command will now take three paramaters (X,Y,Z) and ignore the "Y" value.  Scriptors may wish to update 
  scripts to use all three parameters in case 'face' is upgraded in the future to include the "Y" plane.
 
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