macker0407
Active Member
I don't use Ogre. That's just standard ingame follow.
Hmm..I have on the 172 gear with a few pieces of faction gear for fill ins as well as COE collection jewelry and faction jewelry with coe pieces of 187 wrist/charm pieces. I absolutely hate using reckless due to I feel its not for tanking but only to be used as a filler for dps.You're either undergeared or attempting to tank him in Reckless. Just ran WC out of curiousity and the HM fight is still the same boring snoozefest it's always been. ACT showed a max hit of 88k on my SK, which is a single target DD that hits every ~60 seconds. Apart from that it's ~40k autos, which don't land all that often if your tank is appropriately defensive.
I am having trouble with Crag-Chair CM. It seems that no matter where I post up my tank he gets nailed on incoming
Yes..I did exactly this, however, I was able to get him down to 85% during CM each time at 85% I die. Horribly! What appears to be happening is that my priest seem to just stop casting their heals because they are spending all their time curing. I am using a mystic/inq setup, so should I just let the Inq handle cures and mystic take care of heals. This way I have one healer casting heals and the other heals and cures when needed?Are you pre-warding/buffing?
If you're using Ogre, and have things set up, on your tank, target yourself (F1), then turn on attack. This "puts you into combat" so your priests should cast their wards etc.
If you're dying... make sure your priests are "appropriate". Meaning their gear, adorns, AAs, stances, bot setup etc.
I actually have no idea what mob yous are talking about.. just adding in some general information.Yes..I did exactly this, however, I was able to get him down to 85% during CM each time at 85% I die. Horribly! What appears to be happening is that my priest seem to just stop casting their heals because they are spending all their time curing. I am using a mystic/inq setup, so should I just let the Inq handle cures and mystic take care of heals. This way I have one healer casting heals and the other heals and cures when needed?
Hmm..everything seems to go ok at first. I decided to take control of my monk. I believe its Crag-Chair himself or maybe those adds. First I would stand back to the side to pull him with my taunts as I run in to turn him. So, at this point my group tops out close to 1mil dps and barely takes any damage. Once he goes CM this is when I wait a few seconds before I cast my Brawler's Tenacity as my healers are pre-warding, everything goes smoothly for a little while until around 85%. I noticed that my healers just stop healing at this point, so I thought it was because both were curing to much at first. I switched my inq to healing/curing priority and my mystic to straight healing. This worked for a little while as well, but then at around 80-85 percent my healers would just stand there doing nothing, no heals-no cures....nothing. Of course, I dont have the 2 or 3 mil dps but I have been in regular groups that killed this guy with less than a mil, so i know that I should be able to kill him as well.what is killing you "each time at 85%"
Use ACT, or scroll in combat log. You need to know EXACTLY what is killing you.Hmm..everything seems to go ok at first. I decided to take control of my monk. I believe its Crag-Chair himself or maybe those adds. First I would stand back to the side to pull him with my taunts as I run in to turn him. So, at this point my group tops out close to 1mil dps and barely takes any damage. Once he goes CM this is when I wait a few seconds before I cast my Brawler's Tenacity as my healers are pre-warding, everything goes smoothly for a little while until around 85%. I noticed that my healers just stop healing at this point, so I thought it was because both were curing to much at first. I switched my inq to healing/curing priority and my mystic to straight healing. This worked for a little while as well, but then at around 80-85 percent my healers would just stand there doing nothing, no heals-no cures....nothing. Of course, I dont have the 2 or 3 mil dps but I have been in regular groups that killed this guy with less than a mil, so i know that I should be able to kill him as well.
Ok. I looked at act and watched my healers very closely. The healers are doing exactly what they should be doing. It seems that he hits me for 88k slashing damage which does me in every single time. I take this to mean that either my gear just isnt good enough or I need to find a better healing rotation.Use ACT, or scroll in combat log. You need to know EXACTLY what is killing you.
If priests are doing "nothing" that's something you'll want to watch. Assuming you are using Ogre, use the debugging tools on the Debug tab (start with first option only). Watch if they have mana or are they out. etc etc.
OK, so the first 4 named and just tank and spank (in EM). But I'd be interested in what order people killed the last 5 named in -- killed the healer first, but then should you kill the Necromunger to stop the add spawns, or rotate to adds and kill as you go along?Anybody do the new X2 and have strats?
OK, killed it. For others, the order I used in the auto target window (Ogre) was: a necromungerite, Dread-Filer, All-Killer, Prime-Lock, Prime Necromunger, Dark-Blocker. Probably good to have 3-4 healers just to get through the start of the fight and curses.OK, so the first 4 named and just tank and spank (in EM). But I'd be interested in what order people killed the last 5 named in -- killed the healer first, but then should you kill the Necromunger to stop the add spawns, or rotate to adds and kill as you go along?
I campspot my group at the base of the altar and use the torches to stop my tank from being knocked up. This fight is all about dps and hps. There is a lot of spike damage when the snakes spawn and you need to get them dead quickly.Ok, need some help with this one in challenge mode. My group DPS is typically up to 1.8 million on named in this zone. However, he is hitting my monk really hard, fearing multiple characters off the platform, it is a freaking mess. I have tried a campspot for when he tosses them up in the air. Running defiler and inquistor with full healing stance on this fight. I am stuck. Any positioning strats, campspot recommendations, videos, etc?
Mrelgt the All-Tender [Challenge]
FYI: Reactive knockup, Adds, Curse
AOE: Casts an uncurable % HP ticking curse that can't be cured when converting to CM version(however it can be AE avoided by everyone in the group except the tank), and has a "cluster bomb" style AE in a ~30m radius around him that can sometimes hit the group
Strat: Spawns snake adds that have a ~25m 10-20k physical AE which adds up quickly as you have more of them up. You need ~1million DPS just to keep up with the adds and the named heals, so anything less than 1.5million DPS is unlikely to get anywhere with this fight. If you have the DPS/survivability, straight burn the name. Otherwise you can attempt to range the fight with everyone except the tank, allowing adds to build up while burning the named. When you have ~12 adds up, switch over and burn them down until you are back to ~2 then switch back to the named. Expect a long fight.
Using a range of 0 is pointless...Use Ogre Follow, and set follow range to 0.
Turn off move into melee for all characterss.
That way you don't have to spam come-to-me, they will stick to you automatically.
The only disadvantage is everyone will be attacking from the front, but the benefit of keeping all your characters in one place more than makes up for it.
Will start you off then. [Spoiler Alert for anyone]Updated the main post with links to the Siren's Grotto zones.
It's random who gets pinned, I had the tank get pinned. Otherwise, spot on strats.Once mob reaches a certain % (25 I think it was), it will pin a healer to the floor (Toon unusable), and port the other 5 of group back to entrance.
Fixed, Guess I got unlucky with healers each time.It's random who gets pinned, I had the tank get pinned. Otherwise, spot on strats.
The adds are on a timed basis, I tried straight burning on my first pull, ended up with a toon pinned, and 5 toons ported to the entrance, with the adds popping on them still. Died running back because of them. Need to go back a 2nd time and confirm, but I think the initial adds are when named hits a %, then its a timed script for 4 waves of adds, then timed for the RUN text, and then a % based trigger for the pinning down. If you get him to the pinning down stage before the RUN text, it doesnt end well.Sirens Grotto: Alluring Embrace
4th Named: Volot (AKA the frog). Ignore the adds, burn him til he emotes about his brood and large text that says RUN. Back away, then he comes back, dps him some more, and he pins one toon, and the rest get ported to zone in. I know someone else posted stay on the adds, but the adds disappear when he does his red text. No point in wasting time on adds when you can just burn him to that point.
I'm just reporting what I experienced. I was getting overwhelmed by add's, so I went to a straight burn. Has worked for me every time so far. You may have gotten a bugged instance, as Volot emotes white text just before he gets to the pinning stage, where he gets rid of all the adds. So quite literally, burning adds down is a complete waste of time.The adds are on a timed basis, I tried straight burning on my first pull, ended up with a toon pinned, and 5 toons ported to the entrance, with the adds popping on them still. Died running back because of them. Need to go back a 2nd time and confirm, but I think the initial adds are when named hits a %, then its a timed script for 4 waves of adds, then timed for the RUN text, and then a % based trigger for the pinning down. If you get him to the pinning down stage before the RUN text, it doesnt end well.
Did you find a way to reliably avoid Scorching Faith?Named 5:
Overlord Talan:
Strat:
Throughout the fight the named will cast a curse upon a group member. This person must get away from named (and any adds) by atleast 10m+ until expires. If fails to do so, you take massive focus damage on an infinite duration.
Named will pop a doppleganger throughout the fight, which must be moved away from the named and burnt. The named WILL root, so moving it isnt too bad, but the cursed person must stay away from the add too.
Dopplegangers pop quite often, so its a heavy DPS check. 2 Dopplegangers up is basically a fail effect.
Challenge mode?These guys hit like mack trucks. Is there a fail condition or something?
NVMD, its landing on pets as well...Named 5:
Overlord Talan:
Strat:
Throughout the fight the named will cast a curse upon a group member. This person must get away from named (and any adds) by atleast 10m+ until expires. If fails to do so, you take massive focus damage on an infinite duration.
Named will pop a doppleganger throughout the fight, which must be moved away from the named and burnt. The named WILL root, so moving it isnt too bad, but the cursed person must stay away from the add too.
Dopplegangers pop quite often, so its a heavy DPS check. 2 Dopplegangers up is basically a fail effect.
Hello,
Could you tell me what classes do you use for complete Sirens Grotto: Tavalan Abyss [Challenge Mode] zone?
I'm stuck in the second named and my group have Inq,myst,guardian,dirge,assassin and BL with a mix of equip from EM/HM/PoW.
Thank you.
How is AE blocking with that group impossible?I was changed my group to casters with Guardian, Inq, Mystic, Warlock, Illy and troba and all was done until Talan.
It's imposible to me AE Block the Scorching Flames....
Any sugestion will be appreciated.
Thank you.
Anyone running the Duo zones and have a strat or 2? I pulled one named, one time. I was tired and said F'it.I seem to be getting Scorching Flames on Easy Mode. Is that supposed to happen?
If its on the EM fight, its the Arcane not being cured, which puts a nox uncurable on group for about 5s. Can be healed through, but easier to just cure in first place.In the Talan fight (on EM), my group gets hit with Thulian Debilitation. I put up BD about 10 secs after the pull, but it seems random how long into the fight my group gets hit with this. Sometimes right after BD wears off, other times a few minutes into the fight. Can anyone tell me what causes it (i.e. what fail condition) and/or how to avoid it? My toons seem to be jousting out appropriately when they get the curse, so I don't think that's it.
Appreciate any help.
Maybe that is possible, but it does not seem likely. I use two healers, both in HM current gear, and they are set to cure as a priority. I have not seen anything not being cured, and when the group gets hit I'm not seeing that as a nox effect. I'll try again and put even more cures as priority, but would appreciate any other suggestions.If its on the EM fight, its the Arcane not being cured, which puts a nox uncurable on group for about 5s. Can be healed through, but easier to just cure in first place.
If its Easy Mode, its 1 of 2 things:Maybe that is possible, but it does not seem likely. I use two healers, both in HM current gear, and they are set to cure as a priority. I have not seen anything not being cured, and when the group gets hit I'm not seeing that as a nox effect. I'll try again and put even more cures as priority, but would appreciate any other suggestions.
yes. 100%Is there a way to prevent the detarget on talon in the challenge zone?
When he emotes about studying your tactics, target yourself and don't dps him for 10s or so.Is there a way to prevent the detarget on talon in the challenge zone?
That can happen.I tried the f1 but still get the detarget.
Just campspot near one of the shells then 'set up for queen'.Anyone share where Kannkor intends the group to campspot for Queen Dulseris in SG:TA (EM). I'm guessing the right of the entrance as you face her in the nook to avoid the ae, but it's a wrangle to get them all where they are supposed to be and opening shells. Any tips? TIA.
Thanks for the response KannkorJust campspot near one of the shells then 'set up for queen'.
So I guess I just type set up for queen into my group chat box!Note: All setup commands can be done via tell, group chat, raid chat, or OgreIRC
Excellent. Thank you!That's correct... after your toons have told to Campspot (ie CS-DFT), TYPE set up for queen in group chat, or set up for mindscorcher, or set up for talan. If there is a script for the mob then your toons will automatically move to the set location for that mob.
<Spell N="Devastation of the Depths" T="27" OM="F" R="F" A="F" WV="0" RD="T" M="F" Tt="" FC="-16776961" RV="-15" C="Kelorek'Dar" RC="F" />Does anyone have any hits for Kelorek'Dar, the 2x contested in cobalt scar? It seems to just cast an aoe every 20 seconds that wipes out some people, is there a strat to this? I tried having people behind the mob, in front, far away, in close. Tried interrupting the cast and yet nothing. The aoe is called devastation of the depths.