Discussion in 'BJScripts' started by bjcasey, Dec 18, 2015.

  1. EvEMiner88

    EvEMiner88 New Member

    Messages:
    16
    lol, sry xD Made me confused. Makes good sense now :)

    I moved to HS to test the other parts of your script:

    Current bugs found:
    Unable to add stuff in Inventory. Only active Cargo holds works adding stuff in.
    It only uses one mining drone, the other 4 is just orbiting the ship. - Works now for some reason
    Does not move stuff from Hulk to Orca fleet hangar. Unable to move any qauntity of XX from SHip Ore Hold to Space other s fleet hangar. Insufficient space
    Continues mining even though own ship cargo hold is full
    Last edited: Jan 24, 2018
  2. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    My mom passed away suddenly last night so I'll be a little while before I start coding again.

    Drones are by group. I can't control individual drones. Were they stacked in the done Bay?
    What do you mean that only active cargo hold work?
    I need the debug from inventory for the orca fleet hangar problem. It works fine for me but someone else had the same problem so I added more debug.
  3. EvEMiner88

    EvEMiner88 New Member

    Messages:
    16
    My condolences :(

    Under the menu "Inventory" - I am unable to add my own rules.
    Eg: Asteroid|Category|Ship Fleet Hangar| Ship Ore Hold
    (I want it to transfer all the ore from fleet hangar to ore hold)

    I cannot edit existing rules, and i cannot add new. I can however delete.
    I can also manage the part with "Active Cargo Holds"

    https://imgur.com/a/hKpqc <-- Screenshot of log.
  4. EvEMiner88

    EvEMiner88 New Member

    Messages:
    16
    This is not to stress you or anything, just reporting my observations so far:

    I have found the following:

    1. Unable to unload ore in station, when ore cargo hold is full. It docks, wait a few secs, and undocks.
    2. Approach Taget XX doesnt work. The bot goes past the meters defined, and stops when it hits the rock.
    3. JetCans, but looks like you know it
    4. Unable to unload in fleet dock. Did work suddenly for one char, and after restart, it did not.**
    5. Unable to edit in the Inventory Menu**
    6. Continues mining, even though ore hold is full. **

    (** Already mentioned)

    What I am using and is working:
    1. Use mining crystals
    2. Navigation tab
    3. Combat rats with drones (all though, I think it should target and kill em as soon as the pop into the field)
    4. Selective mining
    5. Mining Foreman selection
    6. Assist fleet with combat (worked once atleast)
    7. Modules Page
  5. wdt

    wdt Well-Known Member

    Messages:
    14
    Keep getting the error while trying to solo mine. What am I missing? Skip starts a dock undock routine...

    WARNING: Error determining anomaly type. Dungeon Name: (Sansha refuge)
  6. EvEMiner88

    EvEMiner88 New Member

    Messages:
    16
    An intersting observation:

    The bot now transfers ore from Hulk to Orcas Fleet Bay, after messing with some settings.

    Current settings that works for me (all miners):
    Item management:
    Add all cargo holds on the ship. Ignore the one not being used.
    Click on the "Get Info" button in the top (This seems to be the most important step"
    Check "When in space, check inventory items every 2min"
    I keep Orca Fleet Hangar and Ship Ore Hold windows open as well

    As noted above, I think the important step is to click on that button. Will try mess a little more around with it.

    For wdt: You can ignore that error. It simply means that, that anom. has not been added to the bot, and can therefore not be recognized.

    Update: Seems like you just need to open the fleet hangar issue on the Orca (on the Orca pilot), and the issue goes away.
    Last edited: Feb 7, 2018
  7. wdt

    wdt Well-Known Member

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    14
    I will try it again, but the bot just kept spamming that error and not much else
  8. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    It's a warning, so it doesn't affect the bot operating. Could you provide more information about how, what you are trying to do?
  9. wdt

    wdt Well-Known Member

    Messages:
    14
    Trying to mine at this point. In High Sec in NPC station. Followed your guide. It just undocks and spews this https://imgur.com/a/GTNd3
    [​IMG]
  10. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    What version? Citadel or actual NPC station? What ship type?
  11. wdt

    wdt Well-Known Member

    Messages:
    14
    NPC Station, Spacelane Patrol . The ship is a skiff. Version 1.024e

    On a side note does it work from citadels? I would like to move it to null sec if it can handle the rats.
    Cheers
  12. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    Did you configure a navigation route? Did you configure a station to return to once the route is complete?

    I operate in hisec right now. I can guarantee that it works well for hisec mining. NULL, is on my todo list (to move to), but I haven't personally tested it in NULL.

    I do acknowledge that my documentation is out of date. I will try to get it updated after my next patch.
  13. wdt

    wdt Well-Known Member

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    14
    I did not, I need a route if I am staying in system?

    Return station was set
  14. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    Yes you need a navigation route set because you can customize the belt order.
  15. bobbyjayblack

    bobbyjayblack Well-Known Member

    Messages:
    2
    Will you create a module that handles Freighting all items (maybe multiple trips) from prefixed source bookmarks (stations) to a destination bookmark (1 station)?

    Example:
    You would have a Source Bookmark Prefix. For example: "Perimeter" as a prefix in 5 bookmarks, which are 5 different stations.
    You would also have a Destination Bookmark, a single station, no prefix. For example: "Dropoff".

    Freighter would undock and travel to the 1st matching Prefixed Source Bookmark and dock.
    Freighter would move as many items from the Item Hangar to the cargo hold as it could fit. Not everything may fit, so multiple trips maybe needed. Also, some items may never fit, for example an assembled ship, so skip single items that have a greater m3 than the freighter's cargo hold.
    Freighter would undock and travel to the Destination Bookmark and dock.
    Freighter would move all cargo hold items to the Item Hangar.
    Repeat until 1st matching Prefixed Source Bookmark station's Item Hangar is empty or can not haul the remaining single items due to m3 restriction. This can be flagged before undocking.
    Repeat above with 2nd matching Source Bookmark Prefix.

    I would think you would want to use an iterator to determine which Prefixed Source Bookmark is being Freighted.

    Thanks!
  16. grio

    grio Active Member

    Messages:
    2
    Is this still being worked on?
  17. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    Yes. I'm working on an update right now.
  18. Alex7k

    Alex7k Active Member

    Messages:
    1
    Venture have lock range 15 km so if asteroids in belt distance longer then 15 km bot stain in belt and do nothing
  19. Dasher

    Dasher New Member

    Messages:
    1
    I am having the same issue with accepting the terms and conditions. My console states that I am in InnerSpace Session 1, but I have no idea how to actually accept the terms. Is there some command I need to run?
  20. helldarth

    helldarth Member

    Messages:
    24
    looks like this is not working or is abandoned by the developer.
  21. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    Care to be more specific? It is not abandoned. I just haven't had time to continue adding new features.
  22. helldarth

    helldarth Member

    Messages:
    24
    hi BJcasey, good to hear that is not abandoned, one question : BJ Scripts' Terms of Service must be accepted before ISXBJEVE will be allowed to run. If you disagree with the Terms of Service or have any questions, please email bjcasey@bjscripts.com" how to handle this message, also the autoupdater crash on windows 7 x64, some idea how to solve this?
  23. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    That must be a very old version you are using. Download this and install it.

    Auto-Patcher: https://www.bjscripts.com/BJScripts/AutoUpdater/Install/setup.exe

    Should fix your issue.
  24. Thesolarus

    Thesolarus Active Member

    Messages:
    1
    Hi,

    Just wondering if you could add to the player owned stations to the list of station flee locations?, ie like the Athanor and tatara, fortizar and keepstar.

    all we get is black when in station.

    Cheers

    upload_2019-5-1_19-4-4.png
  25. onechop

    onechop New Member

    Messages:
    4
    I have followed your install guide to the letter, also astrobot setup. However when i click on the resume button it just closes the window that the game is running in?
    any idea why its doing this.
  26. onechop

    onechop New Member

    Messages:
    4
    i keep getting a warning message after leaving the station it then closes the window when that warning shows.

    Screenshot (25).png
  27. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    It's a bug with ISXEVE reading citadels. I submitted a bug report for it a month ago and am waiting for Amadeus to fix it. http://forge.isxgames.com/issues/2116
  28. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    That warning will not stop the bot from running. Critical errors (red text) will stop the bot. That warning is just saying that it can't classify what type of anom it is so it's going to skip it on the navigation page. On my local version, I've added a convenient in-game way for the user to classify new anom types.
  29. onechop

    onechop New Member

    Messages:
    4
    Yep got it to stop doing that now, but when i set the navigation to an astroid belt then back to the hanger. It just does an endless loop of undock then dock! i have tried changing the locations to see if it was just that belt but it still does the same.

    Which then links in to mining laser set condition wont set unless i have drones in my ship, but then when i set condition on mining drones the mining lasers will only set to null?

    Im sorry for asking so many questions but im not very experienced with botting, and so far have tried everything i can think of.
    O and thank you for replying so quick :D.
  30. bjcasey

    bjcasey ISX Specialist

    Messages:
    1,421
    There's a bug with InnerSpace that Lax has fixed on his developer build. You have 2 options:

    1. Wait for Lax to push his developer build to live.
    2. Patch InnerSpace using the developer build.

    When InnerSpace is fixed, module assignment will resume working.

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