I've been testing out the new 'ratting' element in EVEBot today and..
Cool!
I'm using the latest version, .98 rev 555 (yes i finally got subversion to work).
Tested it out in Empire, a 0.5 systems i frequent.
Drone deployment is smooth, weapons reload, modules all seem to activate.
I will try a level 3 mission tomorrow and see how it handles large numbers of targets.
One thing i'd add (this may already have been identified as a need) would be a looting/salvaging piece to the ratting element.
And with a looting/salvaging piece, maybe a cargo check option so that when the 'loot' fills the cargo hold, the ship docks, unloads and then heads back out.
Perma ratter/looter so to speak.
Thanks for all the hard work out there on this project.
Cool!
I'm using the latest version, .98 rev 555 (yes i finally got subversion to work).
Tested it out in Empire, a 0.5 systems i frequent.
Drone deployment is smooth, weapons reload, modules all seem to activate.
I will try a level 3 mission tomorrow and see how it handles large numbers of targets.
One thing i'd add (this may already have been identified as a need) would be a looting/salvaging piece to the ratting element.
And with a looting/salvaging piece, maybe a cargo check option so that when the 'loot' fills the cargo hold, the ship docks, unloads and then heads back out.
Perma ratter/looter so to speak.
Thanks for all the hard work out there on this project.