When you run the script, it will auto-update to the latest releaseMstrGareth said:Hmm, where do I find the latest release?
I can only find the 97b publish from yesterday![]()
When you run the script, it will auto-update to the latest releaseMstrGareth said:Hmm, where do I find the latest release?
I can only find the 97b publish from yesterday![]()
Tried to copy all that stood in the file in a code here but its to much text and it wouldnt let me send it to you in a priv msg, got an email?Xeon said:You will have to drop me your xxcraft-output.log file then, as it should be doing the right thing:
Code:elseif ( ${Refining.Stage.Index} == 4 ) { ; If there are 2+ steps in the 4th stage, progress Progress until only 1 step left if ( (${Refining.Stage.StepCount} > 1) && (${stepsLeft} > 1) ) { call DebugOut "VG: 4th Stage try progress!" call TryProgressAction if ( ${Return} ) return TRUE } ; Ok, so no Progress actions left, now let's try the 'finisher'! ; Last stage of the Recipe, find the highest Cost action call TryLowCostAction FALSE if ( ${Return} ) { return TRUE } else { ; Ok, not enough AP for that, try the lowest Cost action call TryLowCostAction TRUE if ( ${Return} ) return TRUE }
MstrGareth said:Ok, I am missing something. I ran the script and watched the IS output and there was nothing about updating. When the script ran is still had the same problems as before.
Is there a switch or setting I need to enable?
Already installed, I do most my development in C#mir said:install .NET 2.0 from microsoft and that should hopefully improve
download this and try again : http://rapidshare.com/files/20902419/Scripts.zip.htmlMstrGareth said:Already installed, I do most my development in C#
Rofl, I looked in the code and the copy I have had the call to update commented out. Must have been an older version then I thought.Tuche said:download this and try again : http://rapidshare.com/files/20902419/Scripts.zip.html
Had the same problem yesterdaygnits said:Odd, this thing keeps telling me there are no work orders even tho there are some listed. Anything i can do or log to determine what is going on?
Hit the 'Debug' checkbox under Options. It should tell you what it's trying to do.gnits said:Odd, this thing keeps telling me there are no work orders even tho there are some listed. Anything i can do or log to determine what is going on?
Even with Debug on?gnits said:It just says there are no work orders, going to sleep.
02:09:25::VG: time: 0.014401 : 240Xeon said:Even with Debug on?
If so, then look in your scripts/vgcraft/save/<ToonName>/xxcraft-output.log file for this:
GetWorkOrder called
There should be some debug info that that... paste it here
No 'TableRemovePersonal' function found in script
Call failed
Dumping script stack
--------------------------
-->C:/Program Files/InnerSpace/Scripts/vgcraftbot.iss:887 CheckState() call TableRemovePersonals
C:/Program Files/InnerSpace/Scripts/vgcraftbot.iss:1956 main() call CheckState
Ok, I've added extra debugging info to the latest build.DrmChld said:02:09:25::VG: time: 0.014401 : 240
02:09:25::VG:FinishWorkOrder called :: WO Count: 0
02:09:25::VG: GetWorkOrder called
02:09:25::VG: GetWorkOrder called :: 73
02:09:25::VG:SkillCheck: Carpentry :: 0
02:09:25::VG: No Work Orders available from Erkane Landeral, going to sleep
Thank you.Fuzzius said:After an update, type "endscript vgcraftbot" in console.
Then "runscript vgcraftbot" and when no updates in queue, it will start normaly.
It sounds like your script did not auto-update all they way.icepick099 said:I'm seeing problems with CS_ACTION_KICK eating up all remaining AP or locking up. It was one thing when it would eat up your AP but not hang/halt, but now I'm seeing it do both.
Seems that the script did not auto-update all the files correctly.icepick099 said:Email sent to Xeon about this issue.
o ALL
O Difficult - <SLIDER>
O Moderate - <SLIDER>
O Easy - <SLIDER>
O Very Easy - <SLIDER>
O Trivial - <SLIDER>
holy shit, nice ideadon'tdoit said:SUGGESTION:
Can we get Quality Level sliders for each difficulty level? Could roughly look like this:
Reason is I can get A's easy on Triv, VE's, and Easys, but can usually only get Cs and Bs on Moderate and above.Code:o ALL O Difficult - <SLIDER> O Moderate - <SLIDER> O Easy - <SLIDER> O Very Easy - <SLIDER> O Trivial - <SLIDER>
Install .Net 2.0foldvik said:When i try to load the new VGCRAFTBOT i get an error message saying that Microsoft .net 2.0 framework is not loaded or something to that effect now i cant get vgcraftbot to load please help :/
Here you go X. This was working great in .987, but not working in .9.88. The skills I am using are Artificer and Minerolgy. I have spec'd in Minerolgy so my carpentry skill is 0.Xeon said:Ok, I've added extra debugging info to the latest build.
Could you try it again and post the same info?
Thanks!
19:10:47::VG:TargetOrderNPC called
19:10:47::VG: (0):() :: You requisition work.
19:10:47::VG:FinishWorkOrder called :: WO Count: 0
19:10:47::VG: GetWorkOrder called :: TRUE
19:10:47::VG: GetWorkOrder called :: 51
19:10:47::VG: GetWorkOrder: diff: Difficult :: Skill: Mineralogy :: Basalt Coffers
19:10:47::VG:SkillCheck: Mineralogy :: 1
19:10:47::VG: GetWorkOrder called :: FALSE
19:10:47::VG: GetWorkOrder called :: 51
19:10:47::VG: GetWorkOrder: diff: Difficult :: Skill: Mineralogy :: Basalt Coffers
19:10:47::VG:SkillCheck: Mineralogy :: 1
19:10:47::VG: No Work Orders available from Davrin Goldsmith, going to sleep
19:11:11::=================================================
Hmm, I wonder if it's an out of bounds error. So you have 'Do harder Work Orders First' checked on the Options tab?DrmChld said:Here you go X. This was working great in .987, but not working in .9.88. The skills I am using are Artificer and Minerolgy. I have spec'd in Minerolgy so my carpentry skill is 0.
19:15:46::VG:Using: Smith's Toolwork
19:15:47::VG: (78):() :: Missing tool of type: Hammer
19:15:47::VG: Looking for tool: Hammer
19:15:47::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:47::VG: Found and switched belt
19:15:47::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:47::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:47::Stage: (Customizing:3) StepCount: 1
19:15:47::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:47::TryProgressAction called
19:15:47::TryProgressAction1 called: 2
19:15:47::TryProgressAction2 called: 2 :: TRUE
19:15:47::Progress check: 1 :: 1
19:15:47::Progress: Moderate :: Shaping Heat
19:15:47::Progress check: 1 :: 5
19:15:47::Progress: High :: Smith's Toolwork
19:15:47::Progress check: 1 :: 6
19:15:47::Using: (1)(5) :Name: Smith's Toolwork
19:15:47::VG:Using: Smith's Toolwork
19:15:47::VG: (78):() :: Missing tool of type: Hammer
19:15:47::VG: Looking for tool: Hammer
19:15:47::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:47::VG: Found and switched belt
19:15:47::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:47::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:47::Stage: (Customizing:3) StepCount: 1
19:15:47::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:47::TryProgressAction called
19:15:47::TryProgressAction1 called: 2
19:15:47::TryProgressAction2 called: 2 :: TRUE
19:15:47::Progress check: 1 :: 1
19:15:47::Progress: Moderate :: Shaping Heat
19:15:47::Progress check: 1 :: 5
19:15:47::Progress: High :: Smith's Toolwork
19:15:47::Progress check: 1 :: 6
19:15:47::Using: (1)(5) :Name: Smith's Toolwork
19:15:47::VG:Using: Smith's Toolwork
19:15:48::VG: (78):() :: Missing tool of type: Hammer
19:15:48::VG: Looking for tool: Hammer
19:15:48::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:48::VG: Found and switched belt
19:15:48::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:48::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:48::Stage: (Customizing:3) StepCount: 1
19:15:48::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:48::TryProgressAction called
19:15:48::TryProgressAction1 called: 2
19:15:48::TryProgressAction2 called: 2 :: TRUE
19:15:48::Progress check: 1 :: 1
19:15:48::Progress: Moderate :: Shaping Heat
19:15:48::Progress check: 1 :: 5
19:15:48::Progress: High :: Smith's Toolwork
19:15:48::Progress check: 1 :: 6
19:15:48::Using: (1)(5) :Name: Smith's Toolwork
19:15:48::VG:Using: Smith's Toolwork
19:15:48::VG: (78):() :: Missing tool of type: Hammer
19:15:48::VG: Looking for tool: Hammer
19:15:48::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:48::VG: Found and switched belt
19:15:48::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:48::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:48::Stage: (Customizing:3) StepCount: 1
19:15:48::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:48::TryProgressAction called
19:15:48::TryProgressAction1 called: 2
19:15:48::TryProgressAction2 called: 2 :: TRUE
19:15:48::Progress check: 1 :: 1
19:15:48::Progress: Moderate :: Shaping Heat
19:15:48::Progress check: 1 :: 5
19:15:48::Progress: High :: Smith's Toolwork
19:15:48::Progress check: 1 :: 6
19:15:48::Using: (1)(5) :Name: Smith's Toolwork
19:15:48::VG:Using: Smith's Toolwork
19:15:49::VG: (78):() :: Missing tool of type: Hammer
19:15:49::VG: Looking for tool: Hammer
19:15:49::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:49::VG: Found and switched belt
19:15:49::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:49::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:49::Stage: (Customizing:3) StepCount: 1
19:15:49::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:49::TryProgressAction called
19:15:49::TryProgressAction1 called: 2
19:15:49::TryProgressAction2 called: 2 :: TRUE
19:15:49::Progress check: 1 :: 1
19:15:49::Progress: Moderate :: Shaping Heat
19:15:49::Progress check: 1 :: 5
19:15:49::Progress: High :: Smith's Toolwork
19:15:49::Progress check: 1 :: 6
19:15:49::Using: (1)(5) :Name: Smith's Toolwork
19:15:49::VG:Using: Smith's Toolwork
19:15:49::VG: (78):() :: Missing tool of type: Hammer
19:15:49::VG: Looking for tool: Hammer
19:15:49::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:49::VG: Found and switched belt
19:15:49::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:49::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:49::Stage: (Customizing:3) StepCount: 1
19:15:49::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:49::TryProgressAction called
19:15:49::TryProgressAction1 called: 2
19:15:49::TryProgressAction2 called: 2 :: TRUE
19:15:49::Progress check: 1 :: 1
19:15:49::Progress: Moderate :: Shaping Heat
19:15:49::Progress check: 1 :: 5
19:15:49::Progress: High :: Smith's Toolwork
19:15:49::Progress check: 1 :: 6
19:15:49::Using: (1)(5) :Name: Smith's Toolwork
19:15:49::VG:Using: Smith's Toolwork
19:15:50::VG: (78):() :: Missing tool of type: Hammer
19:15:50::VG: Looking for tool: Hammer
19:15:50::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:50::VG: Found and switched belt
19:15:50::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:50::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:50::Stage: (Customizing:3) StepCount: 1
19:15:50::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:50::TryProgressAction called
19:15:50::TryProgressAction1 called: 2
19:15:50::TryProgressAction2 called: 2 :: TRUE
19:15:50::Progress check: 1 :: 1
19:15:50::Progress: Moderate :: Shaping Heat
19:15:50::Progress check: 1 :: 5
19:15:50::Progress: High :: Smith's Toolwork
19:15:50::Progress check: 1 :: 6
19:15:50::Using: (1)(5) :Name: Smith's Toolwork
19:15:50::VG:Using: Smith's Toolwork
19:15:50::VG: (78):() :: Missing tool of type: Hammer
19:15:50::VG: Looking for tool: Hammer
19:15:50::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:50::VG: Found and switched belt
19:15:50::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:50::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:50::Stage: (Customizing:3) StepCount: 1
19:15:50::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:50::TryProgressAction called
19:15:50::TryProgressAction1 called: 2
19:15:50::TryProgressAction2 called: 2 :: TRUE
19:15:50::Progress check: 1 :: 1
19:15:50::Progress: Moderate :: Shaping Heat
19:15:50::Progress check: 1 :: 5
19:15:50::Progress: High :: Smith's Toolwork
19:15:50::Progress check: 1 :: 6
19:15:50::Using: (1)(5) :Name: Smith's Toolwork
19:15:50::VG:Using: Smith's Toolwork
19:15:51::VG: (78):() :: Missing tool of type: Hammer
19:15:51::VG: Looking for tool: Hammer
19:15:51::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:51::VG: Found and switched belt
19:15:51::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:51::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:51::Stage: (Customizing:3) StepCount: 1
19:15:51::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:51::TryProgressAction called
19:15:51::TryProgressAction1 called: 2
19:15:51::TryProgressAction2 called: 2 :: TRUE
19:15:51::Progress check: 1 :: 1
19:15:51::Progress: Moderate :: Shaping Heat
19:15:51::Progress check: 1 :: 5
19:15:51::Progress: High :: Smith's Toolwork
19:15:51::Progress check: 1 :: 6
19:15:51::Using: (1)(5) :Name: Smith's Toolwork
19:15:51::VG:Using: Smith's Toolwork
19:15:51::VG: (78):() :: Missing tool of type: Hammer
19:15:51::VG: Looking for tool: Hammer
19:15:51::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:51::VG: Found and switched belt
19:15:51::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:51::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:51::Stage: (Customizing:3) StepCount: 1
19:15:51::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:51::TryProgressAction called
19:15:51::TryProgressAction1 called: 2
19:15:51::TryProgressAction2 called: 2 :: TRUE
19:15:51::Progress check: 1 :: 1
19:15:51::Progress: Moderate :: Shaping Heat
19:15:51::Progress check: 1 :: 5
19:15:51::Progress: High :: Smith's Toolwork
19:15:51::Progress check: 1 :: 6
19:15:51::Using: (1)(5) :Name: Smith's Toolwork
19:15:51::VG:Using: Smith's Toolwork
19:15:52::VG: (58):(Central Thestra) :: [Central Thestra][<pcname>Tarique</link>]: 23 war lfg for tk or hilsbury, pst
19:15:52::VG: (78):() :: Missing tool of type: Hammer
19:15:52::VG: Looking for tool: Hammer
19:15:52::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:52::VG: Found and switched belt
19:15:52::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:52::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:52::Stage: (Customizing:3) StepCount: 1
19:15:52::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:52::TryProgressAction called
19:15:52::TryProgressAction1 called: 2
19:15:52::TryProgressAction2 called: 2 :: TRUE
19:15:52::Progress check: 1 :: 1
19:15:52::Progress: Moderate :: Shaping Heat
19:15:52::Progress check: 1 :: 5
19:15:52::Progress: High :: Smith's Toolwork
19:15:52::Progress check: 1 :: 6
19:15:52::Using: (1)(5) :Name: Smith's Toolwork
19:15:52::VG:Using: Smith's Toolwork
19:15:52::VG: (78):() :: Missing tool of type: Hammer
19:15:52::VG: Looking for tool: Hammer
19:15:52::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:52::VG: Found and switched belt
19:15:52::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:52::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:52::Stage: (Customizing:3) StepCount: 1
19:15:52::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:52::TryProgressAction called
19:15:52::TryProgressAction1 called: 2
19:15:52::TryProgressAction2 called: 2 :: TRUE
19:15:52::Progress check: 1 :: 1
19:15:52::Progress: Moderate :: Shaping Heat
19:15:52::Progress check: 1 :: 5
19:15:52::Progress: High :: Smith's Toolwork
19:15:52::Progress check: 1 :: 6
19:15:52::Using: (1)(5) :Name: Smith's Toolwork
19:15:52::VG:Using: Smith's Toolwork
19:15:53::VG: (78):() :: Missing tool of type: Hammer
19:15:53::VG: (78):() :: Missing tool of type: Hammer
19:15:53::VG: Looking for tool: Hammer
19:15:53::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:53::VG: Found and switched belt
19:15:53::VG: Was Changing Tool Belts :: back to holdState: 27
19:15:53::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:53::Stage: (Customizing:3) StepCount: 1
19:15:53::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:53::TryProgressAction called
19:15:53::TryProgressAction1 called: 2
19:15:53::TryProgressAction2 called: 2 :: TRUE
19:15:53::Progress check: 1 :: 1
19:15:53::Progress: Moderate :: Shaping Heat
19:15:53::Progress check: 1 :: 5
19:15:53::Progress: High :: Smith's Toolwork
19:15:53::Progress check: 1 :: 6
19:15:53::Using: (1)(5) :Name: Smith's Toolwork
19:15:53::VG:Using: Smith's Toolwork
19:15:53::VG: (78):() :: Missing tool of type: Hammer
19:15:53::VG: Looking for tool: Hammer
19:15:53::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:53::VG: Found and switched belt
19:15:53::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:53::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:53::Stage: (Customizing:3) StepCount: 1
19:15:53::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:53::TryProgressAction called
19:15:53::TryProgressAction1 called: 2
19:15:53::TryProgressAction2 called: 2 :: TRUE
19:15:53::Progress check: 1 :: 1
19:15:53::Progress: Moderate :: Shaping Heat
19:15:53::Progress check: 1 :: 5
19:15:53::Progress: High :: Smith's Toolwork
19:15:53::Progress check: 1 :: 6
19:15:53::Using: (1)(5) :Name: Smith's Toolwork
19:15:53::VG:Using: Smith's Toolwork
19:15:54::VG: (78):() :: Missing tool of type: Hammer
19:15:54::VG: Looking for tool: Hammer
19:15:54::VG: Switching to tool belt: Worn Harvesting Toolbelt
19:15:54::VG: Found and switched belt
19:15:54::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:54::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:54::Stage: (Customizing:3) StepCount: 1
19:15:54::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:54::TryProgressAction called
19:15:54::TryProgressAction1 called: 2
19:15:54::TryProgressAction2 called: 2 :: TRUE
19:15:54::Progress check: 1 :: 1
19:15:54::Progress: Moderate :: Shaping Heat
19:15:54::Progress check: 1 :: 5
19:15:54::Progress: High :: Smith's Toolwork
19:15:54::Progress check: 1 :: 6
19:15:54::Using: (1)(5) :Name: Smith's Toolwork
19:15:54::VG:Using: Smith's Toolwork
19:15:54::VG: (78):() :: Missing tool of type: Stoker
19:15:54::VG: Looking for tool: Stoker
19:15:54::VG: Switching to tool belt: Large Leather Toolbelt
19:15:54::VG: Found and switched belt
19:15:54::VG: Was Changing Tool Belts :: back to holdState: 22
19:15:54::VG: FindAction called: AP:1230 (49%) Prog:0.000000 Qual:297
19:15:54::Stage: (Customizing:3) StepCount: 1
19:15:54::VG: Only do Progress (doExtraQuality :: FALSE)
19:15:54::VG: (78):() :: Missing tool of type: Hammer
19:15:54::TryProgressAction called
19:15:54::TryProgressAction1 called: 2
19:15:54::TryProgressAction2 called: 2 :: TRUE
19:15:54::Progress check: 1 :: 1
19:15:54::Progress: Moderate :: Shaping Heat
19:15:54::Progress check: 1 :: 5
19:15:54::Progress: High :: Smith's Toolwork
19:15:54::Progress check: 1 :: 6
19:15:54::Using: (1)(5) :Name: Smith's Toolwork
19:15:54::VG:Using: Smith's Toolwork
19:15:55::InRecovery is TRUE
19:15:56::InRecovery is TRUE
19:15:56::CA: Frail Metal
19:15:56::State: 3
19:15:56::Progress: 0.000000
19:15:56::Quality: 297
19:15:56::VG: (78):() :: New complication: Frail Metal!
19:15:56::VG: Found a Complication
19:15:57::CA: Fair
19:15:57::State: 3
19:15:57::Progress: 51.587303
19:15:57::Quality: 297
19:15:57::VG: Smith's Toolwork with progress 51%
19:15:57::VG: setting fLastProgress: 0.000000 :: 51.587303
19:15:57::CheckComplications() called
19:15:57::Complictions Found: 1
19:15:57::Corrections Found: 1
19:15:57::Corrections Found: 1
19:15:57::Correction requires: Hammer
19:15:57::Correction requires: Calipers
19:15:57::VG:Correction: Fold Metal
19:15:57::InRecovery is TRUE
19:15:58::InRecovery is TRUE
19:15:59::CA: Frail Metal
19:15:59::State: 3
19:15:59::Progress: 51.587303
19:15:59::Quality: 353
19:15:59::CA: Good
19:15:59::State: 3
19:15:59::Progress: 51.587303
19:15:59::Quality: 353
19:15:59::CheckComplications() called
19:15:59::Complictions Found: 1
19:15:59::Corrections Found: 1
19:15:59::Corrections Found: 1
19:15:59::Correction requires: Hammer
19:15:59::Correction requires: Calipers
19:15:59::VG:Correction: Fold Metal
19:16:00::InRecovery is TRUE
19:16:01::InRecovery is TRUE
19:16:01::VG: (58):(Central Thestra) :: [Central Thestra][<pcname>Solia</link>]: can we replace "woot" with "rad"?
19:16:02::CA:
19:16:02::State: 2
19:16:02::Progress: 51.587303
19:16:02::Quality: 353
19:16:02::VG: (78):() :: Complication has been removed: Frail Metal
19:16:02::CA: Great!
19:16:02::State: 2
19:16:02::Progress: 51.587303
19:16:02::Quality: 353
19:16:02::CheckComplications() called
19:16:02::Complictions Found: 0
19:16:02::Corrections Found: 0
19:16:02::VG: FindAction called: AP:985 (39%) Prog:51.587303 Qual:353
19:16:02::Stage: (Customizing:3) StepCount: 1
19:16:02::VG: Only do Progress (doExtraQuality :: FALSE)
19:16:02::TryProgressAction called
19:16:02::TryProgressAction1 called: 2
19:16:02::TryProgressAction2 called: 2 :: TRUE
19:16:02::Progress check: 1 :: 1
19:16:02::Progress: Moderate :: Shaping Heat
19:16:02::Progress check: 1 :: 5
19:16:02::Progress: High :: Smith's Toolwork
19:16:02::Progress check: 1 :: 6
19:16:02::Using: (1)(5) :Name: Smith's Toolwork
19:16:02::VG:Using: Smith's Toolwork
19:16:02::InRecovery is TRUE
19:16:03::InRecovery is TRUE
19:16:04::CA:
19:16:04::State: 2
19:16:04::Progress: 51.587303
19:16:04::Quality: 353
19:16:04::CA: Fair
19:16:04::State: 2
19:16:04::Progress: 93.650795
19:16:04::Quality: 353
19:16:04::VG: Smith's Toolwork with progress 42%
19:16:04::VG: setting fLastProgress: 51.587303 :: 93.650795
19:16:04::VG: FindAction called: AP:835 (33%) Prog:93.650795 Qual:416
19:16:04::Stage: (Customizing:3) StepCount: 1
19:16:04::VG: Only do Progress (doExtraQuality :: FALSE)
19:16:04::TryProgressAction called
19:16:04::TryProgressAction1 called: 2
19:16:04::TryProgressAction2 called: 2 :: TRUE
19:16:04::Progress check: 1 :: 1
19:16:04::Progress: Moderate :: Shaping Heat
19:16:04::Progress check: 1 :: 5
19:16:04::Progress: High :: Smith's Toolwork
19:16:05::Progress check: 1 :: 6
19:16:05::Using: (1)(5) :Name: Smith's Toolwork
19:16:05::VG:Using: Smith's Toolwork
19:16:05::InRecovery is TRUE
19:16:06::InRecovery is TRUE
19:16:07::CA:
19:16:07::State: 2
19:16:07::Progress: 93.650795
19:16:07::Quality: 416
19:16:07::CA: Fair
19:16:07::State: 2
19:16:07::Progress: 0.000000
19:16:07::Quality: 416
19:16:07::CA: Recipe section 3 complete.
19:16:07::State: 2
19:16:07::Progress: 0.000000
19:16:07::Quality: 416
19:16:07::VG: FindAction called: AP:685 (27%) Prog:0.000000 Qual:485
19:16:07::Stage: (Polishing:4) StepCount: 1
19:16:07::TryLowCostAction called: Lowest: FALSE
19:16:07::Progress check: 1 :: 1
19:16:07::Progress has higher cost: Polish
19:16:07::Progress check: 1 :: 2
19:16:07::Progress check: 1 :: 3
19:16:07::Using: (1)(1) :Name: Polish
19:16:07::VG:Using: Polish
19:16:07::InRecovery is TRUE
19:16:08::InRecovery is TRUE
19:16:09::VG: (0):() :: You get to work.
19:16:09::CA:
19:16:09::State: 3
19:16:09::Progress: 0.000000
19:16:09::Quality: 485
19:16:09::CA: Recipe completed successfully.
19:16:09::State: 3
19:16:09::Progress: 0.000000
19:16:09::Quality: 485
19:16:09::VG: (19):() :: You gain crafting experience!
19:16:09::VG: (7):() ::
19:16:09::VG: (78):() :: Your crafting session ends.
0.988 has the ability to force an auto-updateTuche said:what changed in the release you upped today ?
21:59:10::KICK: Using step 5
21:59:11::VG: (78):() :: Missing tool of type: Chisel
21:59:11::VG: FindAction called: AP:110 (4%) Prog:79.761902 Qual:858
21:59:11::STEP GRAYED OUT -- 1 :: 1459
21:59:11::STEP GRAYED OUT -- 2 :: 1329
21:59:11::STEP GRAYED OUT -- 1 :: 1459
21:59:11::STEP GRAYED OUT -- 2 :: 1329
21:59:11::VG: cState to set to CS.ACTION_KICK
21:59:12::KickStart:Last: 79.761902 :: 79.761902
21:59:12::VG: last action did not increase progress, trying next one
21:59:12::TryKickStartAction called: 3
21:59:12::TryKickStartAction called:Using step: 1
21:59:12::Progress check: 1 :: 1
21:59:12::Progress has lower cost: Roughhew
21:59:12::Progress check: 1 :: 2
21:59:12::Progress check: 1 :: 3
21:59:12::Progress check: 1 :: 4
21:59:12::Progress check: 1 :: 5
21:59:12::Progress check: 1 :: 6
21:59:12::KICK:Using: (1)(1) :Name: Roughhew
21:59:12::KICK:Using: Roughhew
21:59:12::Step 1:AvailAction 1:Supplied Slab
21:59:12::Step 1:AvailAction 2:Harvested Slab
21:59:12::Step 2:AvailAction 1:Estimate
21:59:12::Step 2:AvailAction 2:Thorough Estimation
21:59:12::Step 2:AvailAction 3:Quick Glance
21:59:12::Step 2:AvailAction 4:Study
21:59:12::Step 2:AvailAction 5:Brief Examination
21:59:12::Step 2:AvailAction 6:Quality Estimation
21:59:12::Step 3:AvailAction 1:Corrode Debris
21:59:12::Step 3:AvailAction 2:Dissolve Debris
21:59:12::Step 3:AvailAction 3:Complete Removal
21:59:12::Step 3:AvailAction 4:Deep Cleaning
21:59:12::Step 3:AvailAction 5:Full Cleansing
21:59:12::Step 3:AvailAction 6:Pure Solvent
21:59:12::Step 4:AvailAction 1:Roughhew
21:59:12::KICK: Using step 4
21:59:13::VG: (78):() :: Missing tool of type: Chisel
21:59:13::VG: FindAction called: AP:110 (4%) Prog:79.761902 Qual:858
21:59:13::STEP GRAYED OUT -- 1 :: 1459
21:59:13::STEP GRAYED OUT -- 2 :: 1329
21:59:13::STEP GRAYED OUT -- 1 :: 1459
21:59:13::STEP GRAYED OUT -- 2 :: 1329
21:59:13::VG: cState to set to CS.ACTION_KICK
21:59:14::VG: (58):(Eastern Qalia) :: [Eastern Qalia][<pcname>Gorfang</link>]: i have a ton of armor its jsut not selling even for super cheep
21:59:15::KickStart:Last: 79.761902 :: 79.761902
21:59:15::VG: last action did not increase progress, trying next one
21:59:15::TryKickStartAction called: 2
21:59:15::TryKickStartAction called:Using step: 2
21:59:15::Progress check: 2 :: 1
21:59:15::Progress has lower cost: Accurate Culling
21:59:15::Progress check: 2 :: 2
21:59:15::KICK:Using: (2)(1) :Name: Accurate Culling
21:59:15::KICK:Using: Accurate Culling
21:59:15::Step 1:AvailAction 1:Supplied Slab
21:59:15::Step 1:AvailAction 2:Harvested Slab
21:59:15::Step 2:AvailAction 1:Estimate
21:59:15::Step 2:AvailAction 2:Thorough Estimation
21:59:15::Step 2:AvailAction 3:Quick Glance
21:59:15::Step 2:AvailAction 4:Study
21:59:15::Step 2:AvailAction 5:Brief Examination
21:59:15::Step 2:AvailAction 6:Quality Estimation
21:59:15::Step 3:AvailAction 1:Corrode Debris
21:59:15::Step 3:AvailAction 2:Dissolve Debris
21:59:15::Step 3:AvailAction 3:Complete Removal
21:59:15::Step 3:AvailAction 4:Deep Cleaning
21:59:15::Step 3:AvailAction 5:Full Cleansing
21:59:15::Step 3:AvailAction 6:Pure Solvent
21:59:15::Step 4:AvailAction 1:Roughhew
21:59:15::Step 4:AvailAction 2:Accurate Artificing
21:59:15::Step 4:AvailAction 3:Shaped Procedure
21:59:15::Step 4:AvailAction 4:Culling Hew
21:59:15::Step 4:AvailAction 5:Diligent Culling
21:59:15::Step 4:AvailAction 6:Improved Hewing
21:59:15::Step 5:AvailAction 1:Accurate Culling
21:59:15::KICK: Using step 5
21:59:16::VG: (78):() :: Missing tool of type: Chisel
21:59:16::VG: Looking for tool: Chisel
21:59:16::VG: Switching to tool belt: Leather Toolbelt
21:59:16::VG: Found and switched belt
21:59:16::VG: Was Changing Tool Belts :: back to holdState: 20
21:59:17::VG: FindAction called: AP:105 (4%) Prog:79.761902 Qual:858
21:59:17::STEP GRAYED OUT -- 1 :: 1459
21:59:17::STEP GRAYED OUT -- 2 :: 1329
21:59:17::STEP GRAYED OUT -- 1 :: 1459
21:59:17::STEP GRAYED OUT -- 2 :: 1329
21:59:17::VG: cState to set to CS.ACTION_KICK